Frédéric Gabin

Paris, Île-de-France, France
1K followers 500+ connections

Join to view profile

Articles by Frédéric

Activity

Join now to see all activity

Volunteer Experience

  • Président de conseil local, trésorier, secrétaire

    FCPE

    - 12 years

    Education

    2014-2017: Président de conseil local FCPE au collège Octave Gréard à Paris (75008),
    2012-2016: webmaster FCPE collège/Lycée Balzac à Paris (75017)
    2005-2012: Trésorier et secrétaire au sein des CL FCPE Ecole Joliot-Curie, Bagnolet (93170)

  • Secrétaire

    Association Jocus - danse

    - 4 years 4 months

    Arts and Culture

    Jocus est l'association des élèves, parents d'élèves et professeurs du conservatoire de danse de Bagnolet. Cette association a pour objet :

    - Faire participer les membres actifs enfants, adolescents et adultes à l’élaboration de projets artistiques,
    - Favoriser la création et la diffusion d’œuvres chorégraphiques et musicales sous forme de spectacles,
    - Organiser des stages de danse, des conférences et des sorties aux spectacles,
    - Mettre en œuvre des échanges pédagogiques et…

    Jocus est l'association des élèves, parents d'élèves et professeurs du conservatoire de danse de Bagnolet. Cette association a pour objet :

    - Faire participer les membres actifs enfants, adolescents et adultes à l’élaboration de projets artistiques,
    - Favoriser la création et la diffusion d’œuvres chorégraphiques et musicales sous forme de spectacles,
    - Organiser des stages de danse, des conférences et des sorties aux spectacles,
    - Mettre en œuvre des échanges pédagogiques et culturels au niveau départemental, régional, national et international.

Publications

  • 5G Multimedia Standardization

    Journal of ICT Standardization / River Publishers

    In the past 10 years, the Smartphone device and its 4G Mobile Broadband Connection supported the now well-established era of video multimedia services. Future mass market multimedia services are expected to be highly immersive and interactive. This paper presents an overview of 5G multimedia aspects as specified by 3GPP for various services that will be provisioned over the 5G network. Specifically, we cover the evolution of streaming services for 5G, Virtual Reality 360∘ video streaming…

    In the past 10 years, the Smartphone device and its 4G Mobile Broadband Connection supported the now well-established era of video multimedia services. Future mass market multimedia services are expected to be highly immersive and interactive. This paper presents an overview of 5G multimedia aspects as specified by 3GPP for various services that will be provisioned over the 5G network. Specifically, we cover the evolution of streaming services for 5G, Virtual Reality 360∘ video streaming, real-time speech and audio communication services VR evolution and user generated multimedia content.

    Other authors
    See publication
  • 3GPP BASED TV SERVICE LAYER

    IBC 2016

    Video consumption on mobile devices is getting more and more popular. Among others, a significant amount of traffic is TV centric, but generally delivered Over-The-Top. 3GPP is addressing needs to migrate TV ser-vices to 3GPP-based distribution systems by enhancing LTE Broadcast, developing new codec and service extensions and providing solutions to fulfil TV centric requirements. This document presents the latest develop-ments in 3GPP standards from an operator’s, end device and network…

    Video consumption on mobile devices is getting more and more popular. Among others, a significant amount of traffic is TV centric, but generally delivered Over-The-Top. 3GPP is addressing needs to migrate TV ser-vices to 3GPP-based distribution systems by enhancing LTE Broadcast, developing new codec and service extensions and providing solutions to fulfil TV centric requirements. This document presents the latest develop-ments in 3GPP standards from an operator’s, end device and network manufacturer’s point of view.

    Other authors
  • System aspects of the 3GPP evolution towards enhanced voice services

    2015 IEEE Global Conference on Signal and Information Processing (GlobalSIP)

    Abstract:
    The Enhanced Voice Services (EVS) codec was standardized by 3GPP in 2014. This codec offers significant gains in voice quality, efficiency, channel error robustness over any other existing speech codec and far better music quality. Operators run voice services on a large installed base of 3GPP Circuit-Switched (CS) 2G (GERAN) or 3G (UTRAN) radio networks. These networks offer mobile voice service either as HD voice using the AMR-WB codec, or as traditional narrowband (NB) voice…

    Abstract:
    The Enhanced Voice Services (EVS) codec was standardized by 3GPP in 2014. This codec offers significant gains in voice quality, efficiency, channel error robustness over any other existing speech codec and far better music quality. Operators run voice services on a large installed base of 3GPP Circuit-Switched (CS) 2G (GERAN) or 3G (UTRAN) radio networks. These networks offer mobile voice service either as HD voice using the AMR-WB codec, or as traditional narrowband (NB) voice service, based on the AMR codec. Voice over LTE (VoLTE) is currently being deployed throughout the world with HD Voice. The EVS codec will be first introduced as a straightforward VoLTE upgrade. It is also expected that EVS will be deployed over 3G CS networks. This paper describes system aspects relating to EVS codec introduction in VoLTE and CS networks as well as interworking and mobility with legacy systems and services.

    See publication
  • Evolved multimedia broadcast/multicast service (eMBMS) in LTE-advanced: overview and Rel-11 enhancements

    Communications Magazine, IEEE

    The Third Generation Partnership Project defined multimedia broadcast/multicast service in 2005 to optimize the distribution of video traffic. This standard covers the terminal, radio, core network, and user service aspects. This MBMS standard has evolved into enhanced MBMS (eMBMS) that builds on top of the 3GPP Long Term Evolution standard. eMBMS evolution brings improved performance thanks to higher and more flexible LTE bit rates, single frequency network operations, and carrier…

    The Third Generation Partnership Project defined multimedia broadcast/multicast service in 2005 to optimize the distribution of video traffic. This standard covers the terminal, radio, core network, and user service aspects. This MBMS standard has evolved into enhanced MBMS (eMBMS) that builds on top of the 3GPP Long Term Evolution standard. eMBMS evolution brings improved performance thanks to higher and more flexible LTE bit rates, single frequency network operations, and carrier configuration flexibility. 3GPP Rel-11 also brings improvements in the areas of service layer with, for example, video codec for higher resolutions and frame rate, and forward error correction. eMBMS allows offloading of the LTE network and backhaul. It enables the possibility to deliver premium content to many users with secured quality of service in defined areas. Other important use cases are pushed content via user equipment caching and machine-to-machine services. This article describes the relevant use cases for eMBMS in terms of service. It then gives a tutorial on eMBMS, in particular highlighting the evolution over MBMS. The scope comprises the radio access, core network, and service layer.

    Other authors
    • David Lecompte
    See publication
  • Dynamic adaptive HTTP streaming of live content

    IEEE

    MPEG has recently released a first public draft of the new Dynamic Adaptive Streaming over HTTP (DASH) specification. The new streaming technique is based on the 3GPP and partly also on the Open IPTV Forum (OIPF) specifications. In this paper, we give an overview about the new DASH specification with a special focus on Live streaming services. In order to re-use existing web content distribution schemes, the new streaming technique provides the live stream as a sequence of files, which are…

    MPEG has recently released a first public draft of the new Dynamic Adaptive Streaming over HTTP (DASH) specification. The new streaming technique is based on the 3GPP and partly also on the Open IPTV Forum (OIPF) specifications. In this paper, we give an overview about the new DASH specification with a special focus on Live streaming services. In order to re-use existing web content distribution schemes, the new streaming technique provides the live stream as a sequence of files, which are continuously downloaded by the streaming client. This way of streaming introduces new delay components into the system streaming. Live Streaming technology is often used for events like sport events to allow other users to virtually participate. It is generally preferred to minimize the end-to-end delay for live services. In the paper, we identify and analyze the different delay components of the new adaptive HTTP streaming technique and how they contribute to the end-to-end delay of live services. We also discuss the dependencies and system implications when minimizing the end to end delay. The evaluation principles are also applicable for other adaptive HTTP streaming formats.

    Other authors
    See publication
  • 3GPP Mobile Multimedia Streaming Standards [Standards in a Nutshell]

    Signal Processing Magazine, IEEE


    Abstract

    Data rates offered by mobile networks are increasing, as are the capabilities of mobile devices. With this, mobile multimedia services are getting wider distribution. Traditional linear mobile TV services, where the viewer has to watch a scheduled TV program at the offered time, were initially dominating but other streaming services like Video on Demand, User-Generated Content (USG) services, or Internet streaming services are becoming more important. This article describes…


    Abstract

    Data rates offered by mobile networks are increasing, as are the capabilities of mobile devices. With this, mobile multimedia services are getting wider distribution. Traditional linear mobile TV services, where the viewer has to watch a scheduled TV program at the offered time, were initially dominating but other streaming services like Video on Demand, User-Generated Content (USG) services, or Internet streaming services are becoming more important. This article describes the 3rd Generation Partnership Project (3GPP) standards for mobile unicast multimedia streaming and how they are used in almost 200 mobile networks.

    Other authors
    See publication

Languages

  • English

    -

  • Français

    -

Recommendations received

More activity by Frédéric

View Frédéric’s full profile

  • See who you know in common
  • Get introduced
  • Contact Frédéric directly
Join to view full profile

Other similar profiles

Explore top content on LinkedIn

Find curated posts and insights for relevant topics all in one place.

View top content

Add new skills with these courses